TAB - thinBasic Adventure Builder
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TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
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» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeTue May 12, 2020 3:27 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeSun Apr 12, 2020 9:34 am by catventure

» TAB Version 68 Available
Incubation pt 1 I_icon_minitimeTue Feb 05, 2019 11:39 am by catventure

» New Release soon
Incubation pt 1 I_icon_minitimeMon Jan 21, 2019 3:08 pm by catventure

» TAB Version 67 Available
Incubation pt 1 I_icon_minitimeThu Feb 22, 2018 3:22 pm by catventure

» TAB Version 66 Available
Incubation pt 1 I_icon_minitimeMon Sep 26, 2016 12:02 pm by catventure

» TAB Version 65 Available
Incubation pt 1 I_icon_minitimeMon Feb 23, 2015 12:04 pm by catventure

» Incubation pt 1
Incubation pt 1 I_icon_minitimeWed Apr 24, 2013 9:24 am by Kabrinski

» Charecter movements - doors
Incubation pt 1 I_icon_minitimeWed Mar 20, 2013 2:55 pm by garethfx

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 Incubation pt 1

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Novice Adventurer

Number of posts : 1
Adventure Points : 1
Registration date : 2013-04-24

Incubation pt 1 Empty
PostSubject: Incubation pt 1   Incubation pt 1 I_icon_minitimeWed Apr 24, 2013 9:24 am

Hi-my name's Kabrinski and I recently came across the Thinbasic adventure builder.

I've recently started a project called Incubation, and have plans to divide it into several parts. The plotline follows a group of marines at a remote offworld outpost that they lost contact with. The player's sqaud goes inside but they too are lost. The game basically follows the same concept as a survival horror game, added in with a little fantasy and a lot of mystery.

I'm currently trying to figure out how to get health to show when the player is examined, and ammo to show when a weapon is examined, not to mention getting items to stack.
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Incubation pt 1

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