TAB - thinBasic Adventure Builder
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TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
 
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» TAB Player - Window Close Button
Incubation pt 1 I_icon_minitimeSat Apr 10, 2021 10:47 am by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeFri Apr 02, 2021 12:35 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeSat Mar 27, 2021 1:05 pm by catventure

» TAB Musings
Incubation pt 1 I_icon_minitimeThu Mar 25, 2021 12:01 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeWed Feb 17, 2021 12:40 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeMon Jan 25, 2021 3:08 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeWed Dec 23, 2020 3:35 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeSat Dec 19, 2020 2:58 pm by catventure

» TAB Version 68 Update
Incubation pt 1 I_icon_minitimeWed Dec 09, 2020 10:38 pm by catventure


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 Incubation pt 1

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AuthorMessage
Kabrinski
Novice Adventurer


Number of posts : 1
Adventure Points : 1
Registration date : 2013-04-24

Incubation pt 1 Empty
PostSubject: Incubation pt 1   Incubation pt 1 I_icon_minitimeWed Apr 24, 2013 9:24 am

Hi-my name's Kabrinski and I recently came across the Thinbasic adventure builder.

I've recently started a project called Incubation, and have plans to divide it into several parts. The plotline follows a group of marines at a remote offworld outpost that they lost contact with. The player's sqaud goes inside but they too are lost. The game basically follows the same concept as a survival horror game, added in with a little fantasy and a lot of mystery.

I'm currently trying to figure out how to get health to show when the player is examined, and ammo to show when a weapon is examined, not to mention getting items to stack.
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Incubation pt 1

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