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TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
 
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RE:  Locations, objects, characters, messages etc etc I_icon_minitimeYesterday at 3:34 pm by Somsnosa

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RE:  Locations, objects, characters, messages etc etc I_icon_minitimeYesterday at 2:32 pm by Somsnosa

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RE:  Locations, objects, characters, messages etc etc I_icon_minitimeSun Dec 31, 2023 4:04 pm by catventure

» TAB Version 71
RE:  Locations, objects, characters, messages etc etc I_icon_minitimeMon Aug 21, 2023 12:17 pm by catventure

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RE:  Locations, objects, characters, messages etc etc I_icon_minitimeSun Oct 02, 2022 1:49 pm by catventure

» TAB Version 70
RE:  Locations, objects, characters, messages etc etc I_icon_minitimeFri Sep 30, 2022 10:23 pm by catventure

» TAB Version 70
RE:  Locations, objects, characters, messages etc etc I_icon_minitimeMon May 23, 2022 4:08 pm by catventure

» TAB Version 70
RE:  Locations, objects, characters, messages etc etc I_icon_minitimeSat Apr 30, 2022 11:15 am by catventure

» TAB Version 70
RE:  Locations, objects, characters, messages etc etc I_icon_minitimeSat Apr 23, 2022 2:32 pm by catventure


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 RE: Locations, objects, characters, messages etc etc

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stants
Experienced Adventurer
stants

Number of posts : 71
Age : 50
Location : Maidstone, Kent, UK
Humor : I shall tear your soul Apart!!!!!
Adventure Points : 32
Registration date : 2009-09-16

RE:  Locations, objects, characters, messages etc etc Empty
PostSubject: RE: Locations, objects, characters, messages etc etc   RE:  Locations, objects, characters, messages etc etc I_icon_minitimeSun May 01, 2011 8:44 pm

Hi Phil sorry to keep asking all these questions. Ill leave you in peace soon.
hhahaha

I see you programmed this in thinbasic. I spend a bit of time writing programs but unfortunately not in thinbasic. I usually use Visual basic but its a bit out of date now compared to Visual Studio or .NET.

Im just curious as to why you cant have 900 locations say or 900 objects, messages, characters etc etc

Why is there a limit on the number of locations, objects, characters, messages etc etc. Surely you could store 900 location texts in an array. Why not put everything up to 900.

Are you limited on how much you can store or would it be hard to change the arrays, variables etc etc

Just curious thats all.

Thankyou for your help as always

Ill leave you in peace now hehehehe
Kind Regards

Stants
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catventure
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catventure

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Registration date : 2008-06-08

RE:  Locations, objects, characters, messages etc etc Empty
PostSubject: Re: RE: Locations, objects, characters, messages etc etc   RE:  Locations, objects, characters, messages etc etc I_icon_minitimeSun May 01, 2011 8:58 pm

I will think about some expansion of the various limits you mentioned.
I have already implemented message editor entries up to 1000 for a future revision. Yes I'm using arrays of course. But I now have to be very careful about making any changes to TAB regarding the limits...
For instance there are unused locations 601 to 700 and 701 to 800 used for character carried and worn locations - and other things connected with objects...and I have to think about compatibility issues too.
The other consideration is the speed factor. More of everything means more loops to process each condition/action and this might detrimentally slow down TAB...
If I was programming it from scratch, I would have done it slightly differently.

Bye,
Phil.
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stants
Experienced Adventurer
stants

Number of posts : 71
Age : 50
Location : Maidstone, Kent, UK
Humor : I shall tear your soul Apart!!!!!
Adventure Points : 32
Registration date : 2009-09-16

RE:  Locations, objects, characters, messages etc etc Empty
PostSubject: Re: RE: Locations, objects, characters, messages etc etc   RE:  Locations, objects, characters, messages etc etc I_icon_minitimeMon May 02, 2011 8:30 am

Yes I understand Phil that it could slow TAB down. Hadnt thought of that really. Well I look forward to future updates and im sure I will be using TAB for a long time.

Thankyou very much for all your help.

Kind Regards

Stants.
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RE:  Locations, objects, characters, messages etc etc Empty
PostSubject: Re: RE: Locations, objects, characters, messages etc etc   RE:  Locations, objects, characters, messages etc etc I_icon_minitime

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