TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
 
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» TAB Version 68 Available
TAB Alpha Version 56 Available I_icon_minitimeTue Feb 05, 2019 11:39 am by catventure

» New Release soon
TAB Alpha Version 56 Available I_icon_minitimeMon Jan 21, 2019 3:08 pm by catventure

» TAB Version 67 Available
TAB Alpha Version 56 Available I_icon_minitimeThu Feb 22, 2018 3:22 pm by catventure

» TAB Version 66 Available
TAB Alpha Version 56 Available I_icon_minitimeMon Sep 26, 2016 12:02 pm by catventure

» TAB Version 65 Available
TAB Alpha Version 56 Available I_icon_minitimeMon Feb 23, 2015 12:04 pm by catventure

» Incubation pt 1
TAB Alpha Version 56 Available I_icon_minitimeWed Apr 24, 2013 9:24 am by Kabrinski

» Charecter movements - doors
TAB Alpha Version 56 Available I_icon_minitimeWed Mar 20, 2013 2:55 pm by garethfx

» Member feedback on game planning
TAB Alpha Version 56 Available I_icon_minitimeSun Mar 03, 2013 1:47 pm by garethfx

» Still alive - just!
TAB Alpha Version 56 Available I_icon_minitimeThu Feb 28, 2013 11:34 am by catventure


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 TAB Alpha Version 56 Available

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catventure
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catventure

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Number of posts : 382
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Humor : Enjoys a laugh!
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Registration date : 2008-06-08

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PostSubject: TAB Alpha Version 56 Available   TAB Alpha Version 56 Available I_icon_minitimeFri Feb 12, 2010 12:31 pm

12 Feb 2010 (Release 56)
=========
*FIX. Script1 not being called by option (U)ndo after an "endgame" action in Script2

*NEW. I made it so you can customize the menu About Box with your own text by using
previously unused system message 49.
By default the About Box will use the inverse colors of your start game text and back colors.
The box will use the game window title (from game settings editor) and an OK button.
This box will only appear if a game is loaded into the TAB Player.
Otherwise if no game is loaded in the Player then the normal TAB 'About' box will be shown.

The Player 'Help' menu option will now autoload and run NOTEPAD with your help/instructions or whatnot
(providing your game is loaded into the TAB Player)
The file must be named "help.txt" and reside in the game source directory.
If a text file called 'help.txt' does NOT exist then an alert message will show asking the player to check the game
directory for any helpfile.
If no game is loaded in the TAB Player then the normal TAB Alert box will appear as usual for now...

For those not using MenuBar in games (menu disabled on game settings editor) don't worry you will still be able to show the about box and/or helpfile with 2 new actions:

about - show about box (with text from system message 49)
help - show notepad with "help.txt" from game directory

*NOTE. If using 'About' box, please update your data to include System Message 49 to show some info, credits, version release, author details or whatever.. The demo databases have been updated to include a standard text for the 'About' box.

Phil.

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catventure
Admin Adventurer
catventure

Male
Number of posts : 382
Age : 66
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 55
Registration date : 2008-06-08

TAB Alpha Version 56 Available Empty
PostSubject: Re: TAB Alpha Version 56 Available   TAB Alpha Version 56 Available I_icon_minitimeSat Feb 13, 2010 11:40 am

13 Feb 2010 (Release 56.1)
=========
*FIX. The TAB Player window close button is now no longer active when an "endgame" prompt is awaiting user keypress. Sometimes the music channel continued to play when exiting the game via the close gadget during an "endgame" prompt resulting in an improper closing of TAB and no way to turn the music off!

http://tab.thinbasic.com/

Cheers,
Phil.

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catventure
Admin Adventurer
catventure

Male
Number of posts : 382
Age : 66
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 55
Registration date : 2008-06-08

TAB Alpha Version 56 Available Empty
PostSubject: Re: TAB Alpha Version 56 Available   TAB Alpha Version 56 Available I_icon_minitimeSun Feb 14, 2010 11:44 am

14 Feb 2010 (Release 56.2)
=========
*FIX. "objlocn1=carrworncont"; "objlocn2=carrworncont"; "objlocn1<>carrworncont" and "objlocn2<>carrworncont"
CONDITIONS now working correctly.

*NEW. Text formatting tag: %objX% - prints object noun keyword for object X (1-200)

*NEW. "objlocn1=carrwornroomcont"; "objlocn2=carrwornroomcont";
"objlocn1<>carrwornroomcont" and "objlocn2<>carrwornroomcont" CONDITIONS
These check for an object (objn1) in ANY container that may be carried, worn or in the current player room.

http://tab.thinbasic.com/

Cheers,
Phil.

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PostSubject: Re: TAB Alpha Version 56 Available   TAB Alpha Version 56 Available I_icon_minitime

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