TAB - thinBasic Adventure Builder
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TAB - thinBasic Adventure Builder

T.A.B. is an interactive fiction/text adventure program for Windows and made with thinBasic.
 
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TAB Alpha Version 31 Available I_icon_minitimeSun Dec 31, 2023 4:04 pm by catventure

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TAB Alpha Version 31 Available I_icon_minitimeMon May 23, 2022 4:08 pm by catventure

» TAB Version 70
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» TAB Version 70
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» TAB Version 68 Update
TAB Alpha Version 31 Available I_icon_minitimeTue Mar 15, 2022 4:18 pm by catventure

» TAB Version 68 Update
TAB Alpha Version 31 Available I_icon_minitimeFri Mar 11, 2022 8:47 pm by catventure


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 TAB Alpha Version 31 Available

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AuthorMessage
catventure
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catventure

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Number of posts : 404
Age : 71
Location : UK
Humor : Enjoys a laugh!
Adventure Points : 77
Registration date : 2008-06-08

TAB Alpha Version 31 Available Empty
PostSubject: TAB Alpha Version 31 Available   TAB Alpha Version 31 Available I_icon_minitimeSun Jun 15, 2008 10:40 am

I've decided to release Alpha 31 today.



15 Jun 2008 (Release 31)
=========
*FIX. %?% wasn't being replaced if more than one occurrence in a text.



*IMPROVED. Player name dialog box can now be called at times other than the start of a game using new action command "getplayername" in a coding entry.



*FIX. Save Data routine minor buglet on exiting Editor now working properly.



*NEW. Cyclic messages using "cyclemessX" action where X is a valid message number in the Message Editor.


Example uses %c% tags to enclose elements of the cyclic message:

%c%I am message 1.
%c%I am message 2.
%c%I am message 3.
%c%



Cyclic messages can repeat cycle or stop at the last element of a cyclic message (using the %end% tag)



%c%I am message 1.
%c%I am message 2.
%c%%end%I am message 3.
%c%



*NEW. "objlistoff" ACTION command forces TAB to concatenate object listing in room descriptions and is similar to action "invlistoff". If choosing this option all object text descriptions should begin with a lower case letter and should not terminate with a period. (full stop)


eg: "a brown satchel" is OK. "A brown satchel." is not OK for this type of object listing output.



Example code required in Script 1:

' enable concatenated player inventory listing...

[start]flag20=0[acts]flag20=1#objlistoff[end]



Example output:

"Also visible is a torch, a spanner, some food and a computer."



You can also use %r% (random) message tags in System Message 40: "Also Visible:" eg:



"Also visible is%r%I can also see%r%Notable objects present include"



"Crystal_Keepers.tab" game has been set to use this format.



*NEW. To help prevent data loss through GPF or crash TAB now autosaves currently loaded database under filename "recover.tab" into main TAB directory when selecting "Test Adventure" button on Editor Main Window - just before it displays Player.
This recovery file can be reloaded into the TAB Editor to investigate reason and afterward resaved as normal under different filename. It is a backup datafile useful if TAB Player crashes using data which was previously unsaved by the Author via "Save Adventure".



Use TAB Online Service Manager to get update + revised "Crystal_Keepers" game which uses alternate object listing.



Regards,

catventure.
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